Part 2 of The Progressive Rock Method's How to Program and Edit Progressive Rock Drums picks up where Part 1 left off. Now it's time to put the rubber to the road.
Before the tracking starts, there's a brief discussion on how to map your drum sample library to your controller in a way that is easy to remember and is also ergonomically laid out in a way that allows for quick programming.
Next, the tracking begins using a simple riff in 7/8. First, the bass drum, snare, and toms are recorded. Then, the hi-hat and finally, the crashes.
Throughout the process, the application of quantization is demonstrated as well as critical listening for cohesiveness and errors. You will see within a few minutes how easy it is to program a great drum beat that compliments the track.
- Learn the how to map your drums to your controller in a way that's easy for you to remember and that lends itself to the new professional tracking process this series teaches
- Learn the basic process you will use from this point on to quickly and easily track your drums
- Concepts introduced in the first video of this series are expanded on and applied to new material, showing you how to make the parts you program enhance your music
Hey guys, is there a way to take the metronome out of the video when the drums are being played back. I can’t hear the drums over that obnoxious metronome. IF it’s possible, can you do it for any of the videos that have the metronome in them since we can get a better feel for the drums sound without the metronome clicking over your recorded drums? Other than that, great lessons so far!
Glad you enjoyed the video!
I apologize about the metronome! I’m so used to using it during playback and and recording that – as evidenced by the videos – I’ve become desensitized. Future tutorials will only have the metronome on when necessary, and I’ll be sure to make sure it isn’t too loud. Thanks for the feedback!