In Part 1 of The Progressive Rock Method’s How to Program and Edit Progressive Rock Drums, you will learn what the limitations of human drumming are and how to implement them into your programming so your drum tracks sound amazing and realistic. Also covered are concepts that will make your drum tracks enhance the music they’re accompanying.
Tag: drums
Crack the Toontrack EZDrummer Multi-Output Code
In this Toontrack EZDrummer tutorial, you’ll discover how to set up a multi-output software instrument for ultimate control of the drum mix.
It’s Toontrack Metal Month All November 2012
We’ve teamed up with Toontrack to give you exclusive tutorials on some of their new products, Rock Solid EZX and Metal Guitar Gods EZmix Pack.
Trifonic: Using Flex Time in Logic Pro 9
In this video, Brian Trifon demonstrates how you can use Flex Time to study a beat you love and create a similar groove of your own.
Trifonic: Creating Your Own Multi-Sample Instruments
Brian Trifon discusses the benefits of creating your own multi-sample instruments, and shows off a few of Trifonic’s own multi-sample creations.
Trifonic: Editing Beats – Part 1
Brian Trifon demonstrates some of Trifonic’s techniques for chopping up a beat loop, creating stutter edits, and making glitch effects.
The Logical Drummer
Now you can discover how to program realistic drums and put some life into your music!
Basic Hyper Editor: Drum Sequencing Part 2
This tutorial demonstrates how to input MIDI note data via the Hyper Editor event definition lanes for drum sequencing.
Basic Hyper Editor: Drum Sequencing Part 1
Learn how to set up the Hyper Editor window for use as a traditional drum pattern sequencer.