In Part 3 of The Progressive Rock Method’s How to Program and Edit Progressive Rock Drums, you will see the efficient method of programming drums you learned in the previous tutorial applied to more complicated material. You will also discover a secret used by the pros to create a sense of flow over meter changes.
Tag: editing
The Progressive Rock Method Part 2 – How to Program and Edit Progressive Rock Drums: Tracking a Simple Part
In Part 2 of The Progressive Rock Method’s How to Program and Edit Progressive Rock Drums, you will learn the most efficient method of programming drums from someone who’s been doing it for nearly two decades. Also covered is a discussion of how to best map your drum sample library to your controller so programming is intuitive and effortless.
The Progressive Rock Method Part 1 – How to Program and Edit Progressive Rock Drums: General Concepts
In Part 1 of The Progressive Rock Method’s How to Program and Edit Progressive Rock Drums, you will learn what the limitations of human drumming are and how to implement them into your programming so your drum tracks sound amazing and realistic. Also covered are concepts that will make your drum tracks enhance the music they’re accompanying.
Logic Pro X Quick Start – Watch First
This 13 minute video will show you how to use Logic Pro X the right way. You’ll understand the big picture as well as the important details and you’ll know exactly how to start making music instantly.
Logic Pro Audio Editing Part 5 – The Digital Factory Part 2
In part 5 of the Logic Pro Audio Editing tutorial, you’ll learn about the digital factory, audio energizer, silencer, audio to score, quantize engine, and audio to MIDI groove template.
Logic Pro Audio Editing Part 4 – The Digital Factory Part 1
In part 4 of the Logic Pro Audio Editing tutorial, you’ll learn about the digital factory, time and pitch machine, and groove machine.
Logic Pro Audio Editing Part 3 – The Sample Editor
In part 3 of the Logic Pro Audio Editing tutorial, you’ll learn about the Sample Editor.
Trifonic: Editing Beats – Part 2
Brian Trifon continues his discussion on drum programming and demonstrates Trifonic’s method for time-stretching to create special effects and glitchy awesomeness.
Trifonic: Editing Beats – Part 1
Brian Trifon demonstrates some of Trifonic’s techniques for chopping up a beat loop, creating stutter edits, and making glitch effects.
Changing The Length Of Notes Using The Piano Roll Editor
Learn how to alter the start and end points of notes using various methods and with options to set the same end point for several notes as well as make several notes the same length. You’ll also learn more advanced note length functions.