Audio to Score
This function creates a MIDI region that directly corresponds to the selected monophonic audio. To use this function, select the destination software instrument or MIDI track, select the audio region in the sample editor to be "scored", then select Factory > Audio to Score. From there, the options are:
- Preset - predefined settings with self-explanatory names
- Granulation - establishes the threshold past which transients are considered new notes (NOTE: settings between 50 - 200ms are often most effective)
- Attack Range - use short settings for percussive instruments and longer settings for instruments with longer attack phases
- Smooth Release - use this setting for sounds affected by reverb or that have long releases
- Velocity Threshold - sounds below the set threshold are ignored
- Minimum Quality - Normal is tolerant of less than perfect intonation; High recognizes only clearly identifiable pitches
- Time Correction - used to compensation for time delays caused by external sources
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Editing Audio Tutorials
- Logic Pro Audio Editing Part 1 - Audio Takes
- Logic Pro Audio Editing Part 2 - Flex Time
- Logic Pro Audio Editing Part 3 - The Sample Editor
- Logic Pro Audio Editing Part 4 - The Digital Factory Part 1
- Logic Pro Audio Editing Part 5 - The Digital Factory Part 2
Editing Audio Chapter Sections
- Take Folders
- Previewing Takes
- Toggling Take Folder Editing Mode
- Comping Takes
- Editing Comps
- Resizing Take Regions
- Cutting Take Folder and Take Regions
- Moving Take Folders and Take Regions
- Duplicating Comps
- Creating New Comps
- Renaming Takes or Comps
- Deleting Takes or Comps
- Exporting and Moving Takes or Comps to New Tracks
- Flattening and Merging Take Folders
- Unpacking Take Folders
- Packing Regions into Takes
- Using Flex Time
- Flex Modes
- Flex Markers
- The Flex Tool
- Making Tempo and Pitch Adjustments with Varispeed
- The Sample Editor
- Navigating Audio Files in the Sample Editor
- Selecting Audio in the Sample Editor
- Using the Pencil Tool
- Trimming Audio
- Silencing Audio
- Changing Audio Levels
- Normalizing Audio
- Audio Fades
- Creating Backups in the Sample Editor
- The Digital Factory
- Time and Pitch Machine
- Groove Machine
- Audio Energizer
- Silencer
- Audio to Score
- Quantize Engine
- Audio to MIDI Groove Template