Time and Pitch Machine
This function can be used to compress and expand audio as well as transpose pitch. To use this function select the area of audio to be processed, then select Factory > Time and Pitch Machine (Control-P). Several options are then provided. First the Mode menu:
- Free (the most common setting) - pitch and tempo adjustments can be made independently
- Classic - pitch and tempo are linked (think of a tape machine)
Next the Algorithm menu:
- Version 5 - can be used on most audio, it imparts color
- Any Material - suitable for most types of audio material
- Monophonic - good for monophonic content, e.g., a voice, brass instrument, woodwind, etc.
- Pads - good for polyphonic content, e.g., string section, choirs
- Rhythmic Material - good for drums and rhythmic instruments like rhythm guitar, clavinet
- Beats Only - good for drum loops, this algorithm preserves rhythmic timing of content
- Universal - good for any kind of audio material, this is the default mode
- Complex - good for natural sounding results when time stretching complicated material, such as mixes or orchestral material
- Percussive - this mode is similar to Beats Only but should be used when the content is affected with reverb; this mode also works well for dry drum recordings
Tempo Parameters:
- Tempo Change - allows the tempo to be changed by a percentage
- Tempo - set the original and desired tempos in BPM
- Length in Samples - displays the selection length in samples
- Length in SMPTE - displays the selection length in SMPTE time
- Length in Bars - displays the selection length in bars, beats, divisions, and ticks
Pitch Parameters:
- Transposition - allows selection to be pitched shifted (up or down) by the selected number of cents; 100 cents = one semitone (or half-step), therefore 1200 cents would pitch shift the selection up one octave
- Harmonic Correction - preserves the characteristic of the original content as to avoid unnatural sounding results (chipmunk voices)
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Editing Audio Tutorials
- Logic Pro Audio Editing Part 1 - Audio Takes
- Logic Pro Audio Editing Part 2 - Flex Time
- Logic Pro Audio Editing Part 3 - The Sample Editor
- Logic Pro Audio Editing Part 4 - The Digital Factory Part 1
- Logic Pro Audio Editing Part 5 - The Digital Factory Part 2
Editing Audio Chapter Sections
- Take Folders
- Previewing Takes
- Toggling Take Folder Editing Mode
- Comping Takes
- Editing Comps
- Resizing Take Regions
- Cutting Take Folder and Take Regions
- Moving Take Folders and Take Regions
- Duplicating Comps
- Creating New Comps
- Renaming Takes or Comps
- Deleting Takes or Comps
- Exporting and Moving Takes or Comps to New Tracks
- Flattening and Merging Take Folders
- Unpacking Take Folders
- Packing Regions into Takes
- Using Flex Time
- Flex Modes
- Flex Markers
- The Flex Tool
- Making Tempo and Pitch Adjustments with Varispeed
- The Sample Editor
- Navigating Audio Files in the Sample Editor
- Selecting Audio in the Sample Editor
- Using the Pencil Tool
- Trimming Audio
- Silencing Audio
- Changing Audio Levels
- Normalizing Audio
- Audio Fades
- Creating Backups in the Sample Editor
- The Digital Factory
- Time and Pitch Machine
- Groove Machine
- Audio Energizer
- Silencer
- Audio to Score
- Quantize Engine
- Audio to MIDI Groove Template