The Sample Editor Complete
The Sample Editor displays the waveform of a selected audio track. This editor can be used to destructively edit the audio (deleting areas, silencing areas, fade in/out, shift the pitch of the audio, and quantizing audio).
The parts of the Sample Editor are:
- Ruler - the horizontal timeline of the selected event in relation to its place in the project
- Info display - the event's start point and length
- Waveform overview - a waveform representation of the entire event
- Waveform display - a waveform representation of a portion of the event
- Playhead - the project's cursor showing present playback position
- Anchor - event's absolute start point
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Editing Audio Tutorials
- Logic Pro Audio Editing Part 1 - Audio Takes
- Logic Pro Audio Editing Part 2 - Flex Time
- Logic Pro Audio Editing Part 3 - The Sample Editor
- Logic Pro Audio Editing Part 4 - The Digital Factory Part 1
- Logic Pro Audio Editing Part 5 - The Digital Factory Part 2
Editing Audio Chapter Sections
- Take Folders
- Previewing Takes
- Toggling Take Folder Editing Mode
- Comping Takes
- Editing Comps
- Resizing Take Regions
- Cutting Take Folder and Take Regions
- Moving Take Folders and Take Regions
- Duplicating Comps
- Creating New Comps
- Renaming Takes or Comps
- Deleting Takes or Comps
- Exporting and Moving Takes or Comps to New Tracks
- Flattening and Merging Take Folders
- Unpacking Take Folders
- Packing Regions into Takes
- Using Flex Time
- Flex Modes
- Flex Markers
- The Flex Tool
- Making Tempo and Pitch Adjustments with Varispeed
- The Sample Editor
- Navigating Audio Files in the Sample Editor
- Selecting Audio in the Sample Editor
- Using the Pencil Tool
- Trimming Audio
- Silencing Audio
- Changing Audio Levels
- Normalizing Audio
- Audio Fades
- Creating Backups in the Sample Editor
- The Digital Factory
- Time and Pitch Machine
- Groove Machine
- Audio Energizer
- Silencer
- Audio to Score
- Quantize Engine
- Audio to MIDI Groove Template